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M. Glenn Schuster is a sound designer based in Los Angeles who finds inspiration in making magic out of minutia

Glenn seeks out specificity in their designs, finding ways to ground even the most otherworldly projects. Sound is largely responsible for transporting the player, or audience member, into the world that game creators, or show designers, build for them to experience. Whether it is through bold music choices or lush atmospherics, Glenn is sure to build a fully realized world. .

Glenn loves working on video games and theatrical performances because of the opportunities they provide in fostering interactivity between the performers or players and the worlds that they are able to create in collaboration with their fellow designers. Both theater and video games live on adaptable timelines, and Glenn finds inspiration in building soundscapes that can change and grow with the story as it unfolds.

When Glenn is not hard at work experimenting with foley or curating their latest concept playlist, they spends their time working in the garden or developing their skills as an amateur potter.